How it works
Tentacle Slam is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 200. Its area radius is 15 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 50. Its area radius is 15 yards.
What it does
Tentacle Slam is a Physical spell with a 3 sec cast and a range of 300 yards. When cast it deals a percentage of weapon damage (base value 200) in a 15 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | 3 sec |
| Effect #1 | Weapon % Damage (31) Value: 200 Radius: 15 yards |
| Effect #2 | Effect 144 Value: 50 Misc value: 100 Radius: 15 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.