Tooltip
The caster slams the ground sending players in a cone in front of the caster flying, inflicting Physical damage and knocking them back.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Tentacle Slam is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 30.9653. Its area radius is 11 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 11 yards.
What it does
Tentacle Slam is a Physical spell with a 2 sec cast, a range of 10 yards and a 3 sec cooldown. When cast it deals Physical damage (base value 30.9653) in an 11 yard radius and has a Knock Back effect in an 11 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 2 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 30.9653 Radius: 11 yards |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 150 Radius: 11 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.