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Terrifying Roar

Spell

Terrifying Roar

Physical

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Instant castSelf Only

Causes nearby enemies to flee in fear for 5 sec.

Terrifying Roar

Tooltip

Causes nearby enemies to flee in fear for 5 sec.

How it works

Terrifying Roar is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 7. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 26. Its area radius is 10 yards.
  3. Effect 3 is Weapon % Damage (effect type 31). Its base value is 100. Its area radius is 10 yards.

What it does

Terrifying Roar is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 5 sec. When cast it applies an aura in a 10 yard radius and deals a percentage of weapon damage (base value 100) in a 10 yard radius. The client files the whole spell under the fleeing mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration5 sec
MechanicFleeing
Effect #1Apply Aura (6)
Aura type id 7
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 26
Radius: 10 yards
Effect #3Weapon % Damage (31)
Value: 100
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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