Tooltip
The caster hurls their Chakram at the location of a nearby enemy. Any enemies within the vicinity of the impact suffer serious Physical damage.
After the initial impact, the Chakram creates a zone of Electrifed Clouds and a Lightning Tether forms between the chakram and the caster.
Standing in the Electrified Ground causes the victim to suffer Nature damage.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Dummy (effect type 3). Its base value is 158118. Its area radius is 60 yards.
What it does
Tethered Chakram is a spell with a 1 sec cast, a range of 60 yards and an 8 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | 1 sec |
| Cooldown | 8 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Value: 158118 Radius: 60 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.