Tooltip
Tethered to the Soulcoil Well, gaining immunity to all damage.
How it works
Its aura procs every time its trigger condition is met.
Tether of Awakening is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -99.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 40. Its base value is 1.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
What it does
Tether of Awakening is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 2 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 2 |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: -99 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 40 Value: 1 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Tether of Awakening appears in: 1 boss encounter.
Boss encounters
- Nek'zali the Soulcoiler in The Venomous Abyss
Journal section: Intermission: Ritual of Awakening > Echo of Jawae
Encounter creatures: Nek'zali, Raised Amani, Latent Cultist, Echo of JawaeRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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