Tooltip
L'ura transfigures into an unholy weapon of godlike destruction, firing a cataclysmic blast that inflicts 7000 Cosmic damage to all players.
How it works
The Dark Archangel is built from 15 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 7000. Its area radius is 300 yards.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Dummy (effect type 3).
- Effect 4 is Dummy (effect type 3).
- Effect 5 is Dummy (effect type 3).
- Effect 6 is Dummy (effect type 3).
- Effect 7 is Dummy (effect type 3).
- Effect 8 is Dummy (effect type 3).
- Effect 9 is Dummy (effect type 3).
- Effect 10 is Dummy (effect type 3).
- Effect 11 is Dummy (effect type 3).
- Effect 12 is Dummy (effect type 3).
- Effect 13 is Dummy (effect type 3).
- Effect 14 is Dummy (effect type 3).
- Effect 15 is Dummy (effect type 3).
What it does
The Dark Archangel is a Holy, Nature, Shadow and Arcane spell with an instant cast and an unlimited range. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 7000) in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 7000 Radius: 300 yards |
| Effect #2 | Dummy (3) |
| Effect #3 | Dummy (3) |
| Effect #4 | Dummy (3) |
| Effect #5 | Dummy (3) |
| Effect #6 | Dummy (3) |
| Effect #7 | Dummy (3) |
| Effect #8 | Dummy (3) |
| Effect #9 | Dummy (3) |
| Effect #10 | Dummy (3) |
| Effect #11 | Dummy (3) |
| Effect #12 | Dummy (3) |
| Effect #13 | Dummy (3) |
| Effect #14 | Dummy (3) |
| Effect #15 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.