Tooltip
Players drawn into the empty dark surrounding Alleria are torn apart.
How it works
The Emptiness is built from 6 client effects, applied in this order:
- Effect 1 is Summon (effect type 28).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 93.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 40.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 297.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 6 is Apply Aura (effect type 6). It applies aura type 321.
What it does
The Emptiness is a spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it summons a creature and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Summon (28) Misc value: 244738, 161 |
| Effect #2 | Apply Aura (6) Aura type id 93 |
| Effect #3 | Apply Aura (6) Aura type id 40 Misc value: 127 |
| Effect #4 | Apply Aura (6) Aura type id 297 |
| Effect #5 | Apply Aura (6) Aura type id 12 |
| Effect #6 | Apply Aura (6) Aura type id 321 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.