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Thorim's Hammer

Spell

Thorim's Hammer

PhysicalNature

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Instant castAnywhere - Unlimited

Deals Stormstrike damage to all enemies nearby.

Thorim's Hammer

Tooltip

Deals Stormstrike damage to all enemies nearby. Additional damage is taken if directly under the impact location.

How it works

Thorim's Hammer is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 165, which the datamine does not name. Its base value is 1. Its area radius is 50000 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 1427.43. Its area radius is 7 yards.

What it does

Thorim's Hammer is a Physical and Nature spell with an instant cast and an unlimited range. When cast it deals Physical and Nature damage (base value 1427.43) in a 7 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical, Nature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Effect 165
Value: 1
Radius: 50000 yards
Effect #2School Damage (2)
Value: 1427.43
Radius: 7 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Thorim's Hammer appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

  • Flame Leviathan in Ulduar
    Journal section: Hard Mode > Tower of Storms
    Encounter creatures: Flame LeviathanRaid boss ability

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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