Tooltip
Sunny makes large thorns that inflict 110 Nature damage to players they contact, stunning and knocking them upwards.
How it works
Thorn Eruption is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 110. Its area radius is 2.5 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 125. Its area radius is 2.5 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 2.5 yards.
What it does
Thorn Eruption is a Nature spell with an instant cast, a range of 100 yards and effects that last 2 sec. When cast it deals Nature damage (base value 110) in a 2.5 yard radius, has a Knock Back effect in a 2.5 yard radius and applies an aura in a 2.5 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 2 sec |
| Mechanic | Stunned |
| Effect #1 | School Damage (2) Value: 110 Radius: 2.5 yards |
| Effect #2 | Knock Back (98) Value: 125 Radius: 2.5 yards |
| Effect #3 | Apply Aura (6) Aura type id 12 Radius: 2.5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Thorn Eruption appears in: 1 spell that casts it.
Spells that cast it
- Thorn EruptionTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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