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Throw Hammer

Spell

Throw Hammer

Physical

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0.5 secHunter Range

Inflicts damage to the target, but disarms the caster.

Throw Hammer

Tooltip

Inflicts damage to the target, but disarms the caster.

How it works

Casting it triggers a 1.5 sec global cooldown.

Throw Hammer is built from 3 client effects, applied in this order:

  1. Effect 1 is Trigger Spell (effect type 64). It triggers Disarm.
  2. Effect 2 is School Damage (effect type 2). Its base value is 147.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Hammer Stun.

What it does

Throw Hammer is a Physical spell with a 0.5 sec cast and a range of 35 yards. When cast it deals Physical damage (base value 147). It also casts Disarm and Hammer Stun.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range35 yards (Hunter Range)
Cast time0.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Trigger Spell (64)
Trigger spell: Disarm
Effect #2School Damage (2)
Value: 147
Effect #3Trigger Spell (64)
Trigger spell: Hammer Stun

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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