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Throw Totem

Spell

Throw Totem

Physical

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Instant castAnywhere - Unlimited

Baine throws his totem at the target, inflicting 67.9249 Physical damage to the target, knocking them back.

Throw Totem

Tooltip

Baine throws his totem at the target, inflicting 67.9249 Physical damage to the target, knocking them back. Baine's Totem will persist on the ground at the location for several seconds.

How it works

Throw Totem is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 67.9249.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 125.
  3. Effect 3 is Summon (effect type 28).

What it does

Throw Totem is a Physical spell with an instant cast, an unlimited range and effects that last 20 sec. When cast it deals Physical damage (base value 67.9249), has a Knock Back effect and summons a creature.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration20 sec
Effect #1School Damage (2)
Value: 67.9249
Effect #2Knock Back (98)
Value: 125
Misc value: 200, 200
Effect #3Summon (28)
Misc value: 54434, 64

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Throw Totem appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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