Tooltip
Throw the Volatile Orb, dealing 191 Fire damage and knocking back all enemies within 5 yards of impact.
How it works
Throw Volatile Orb is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 191. Its area radius is 5 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 90. Its area radius is 5 yards.
What it does
Throw Volatile Orb is a Fire spell with an instant cast and a range of 30 yards. When cast it deals Fire damage (base value 191) in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 191 Radius: 5 yards |
| Effect #2 | Effect 144 Value: 90 Misc value: 90 Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Throw Volatile Orb appears in: 2 spells that cast it.
Spells that cast it
- Throw Volatile Orb (record #120429)Triggers this spell
- Throw Volatile Orb (record #120495)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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