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Throw Volatile Orb

Spell

Throw Volatile Orb

Fire

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Instant castMedium Range

Throw the Volatile Orb, dealing 191 Fire damage and knocking back all enemies within 5 yards of impact.

Throw Volatile Orb

Tooltip

Throw the Volatile Orb, dealing 191 Fire damage and knocking back all enemies within 5 yards of impact.

How it works

Throw Volatile Orb is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 191. Its area radius is 5 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 90. Its area radius is 5 yards.

What it does

Throw Volatile Orb is a Fire spell with an instant cast and a range of 30 yards. When cast it deals Fire damage (base value 191) in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range30 yards (Medium Range)
Cast timeInstant
Effect #1School Damage (2)
Value: 191
Radius: 5 yards
Effect #2Effect 144
Value: 90
Misc value: 90
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Throw Volatile Orb appears in: 2 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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