Tooltip
Merektha spits volatile energy at players, inflicting 6 Nature damage and causing lightning to strike their location every 1 sec for 4 sec.
Each strike inflicts 30 Nature damage to all players within the impact zone and leaves behind.
How it works
Thunder Spit is built from 3 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179).
- Effect 2 is School Damage (effect type 2). Its base value is 30. Its area radius is 4 yards.
- Effect 3 is Create Area Effect (effect type 179).
What it does
Thunder Spit is a Nature spell with an instant cast, a range of 100 yards and effects that last 2 min. When cast it has a Create Area Effect effect and deals Nature damage (base value 30) in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 2 min |
| Effect #1 | Create Area Effect (179) Misc value: 42324 |
| Effect #2 | School Damage (2) Value: 30 Radius: 4 yards |
| Effect #3 | Create Area Effect (179) Misc value: 44158 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Thunder Spit appears in: 1 spell that casts it.
Spells that cast it
- Thunder SpitTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Thunder Spit at Wowhead (opens Wowhead in a new tab)