Tooltip
Inflicts Nature damage to nearby enemies and slows their movement by 25% for 8 sec.
How it works
Its dispel type is client id 1.
Thunderclap is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 150. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -25. It applies the snared mechanic. Its area radius is 8 yards.
What it does
Thunderclap is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it deals a percentage of weapon damage (base value 150) in an 8 yard radius and applies an aura with the snared mechanic in an 8 yard radius. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 8 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Effect #1 | Weapon % Damage (31) Value: 150 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -25 Mechanic: Snared Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.