Tooltip
Raszageth charges all players, after 5 sec the charge fulminates inflicting 45 Nature damage to allies and releases a wave.
How it works
Thundering is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 495. Its area radius is 50000 yards. It triggers Thundering.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 20. Its area radius is 50000 yards.
- Effect 3 is effect type 284, which the datamine does not name. Its area radius is 50000 yards.
What it does
Thundering is a Nature spell with an instant cast, an unlimited range and effects that last 5 sec. When cast it applies an aura in a 50000 yard radius. It also casts Thundering (record #395253).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 495 Misc value: 1 Radius: 50000 yards Trigger spell: Thundering |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 20 Misc value: 500 Radius: 50000 yards |
| Effect #3 | Effect 284 Misc value: 232879, 42 Radius: 50000 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Thundering appears in: 1 spell that casts it.
Spells that cast it
- Electrified StormTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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