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Tidal Kris

Spell

Tidal Kris

Nature

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Instant castTen yards

Deals Nature damage to the target and increases all damage dealt to them by 10%.

Tidal Kris

Tooltip

Deals Nature damage to the target and increases all damage dealt to them by 10%.

How it works

Its dispel type is client id 1.

Tidal Kris is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 165, which the datamine does not name. Its base value is 3. Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10. Its area radius is 8 yards.

What it does

Tidal Kris is a Nature spell with an instant cast, a range of 10 yards and effects that last 1 min. When cast it applies an aura in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range10 yards (Ten yards)
Cast timeInstant
Duration1 min
Dispel typeDispel type id 1
Effect #1Effect 165
Value: 3
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 87
Value: 10
Misc value: 127
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Tidal Kris appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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