How it works
Tidal Surge is built from 6 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 133. Its base value is 500.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 136. Its base value is 500.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 2000.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 193. Its base value is 50.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 429. Its base value is 2000.
- Effect 6 is Apply Aura (effect type 6). It applies aura type 531. Its base value is 2000.
What it does
Tidal Surge is a Frost spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 133 Value: 500 |
| Effect #2 | Apply Aura (6) Aura type id 136 Value: 500 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 79 Value: 2000 Misc value: 127 |
| Effect #4 | Apply Aura (6) Aura type id 193 Value: 50 |
| Effect #5 | Apply Aura (6) Aura type id 429 Value: 2000 |
| Effect #6 | Apply Aura (6) Aura type id 531 Value: 2000 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.