Spell
Time Convergence
Arcane
Non-defensive abilities with a 45 second or longer cooldown grant 5% Intellect for 15 sec.
Tooltip
Non-defensive abilities with a 45 second or longer cooldown grant 5% Intellect for 15 sec.
Essence spells extend the duration by 1 sec.
How it works
Its aura procs every time its trigger condition is met.
Time Convergence is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 45.
- Effect 2 is effect type 0, which the datamine does not name. Its base value is 1.
What it does
Time Convergence is an Arcane spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 45 |
| Effect #2 | Effect 0 Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Time Convergence appears in: 1 talent.
Talents
- Time Convergence for Evoker (Devastation, Preservation, Augmentation)
Hero talent tree: ChronowardenTalent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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