Tooltip
The time rift rips Time-Displaced Troopers from their own timeline, significantly lowering their starting health.
How it works
Time-Displacement is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is -5.
- Effect 3 is Spawn (effect type 46).
What it does
Time-Displacement is an Arcane spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and has a Spawn effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 20 |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: -5 |
| Effect #3 | Spawn (46) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Time-Displacement appears in: 1 boss encounter.
Boss encounters
- Chrono-Lord Deios in Dawn of the Infinite
Journal section: Stage 1: We Are Infinite > Chrono-Lord Deios > Summon Infinite Keeper > Time-Displaced Trooper
Encounter creatures: Time-Displaced Trooper, Chrono-Lord Deios, Infinite KeeperDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Time-Displacement at Wowhead (opens Wowhead in a new tab)