Spell
Time of Need
Arcane
When you or an ally fall below 30% health, a version of yourself enters your timeline and heals them.
Tooltip
When you or an ally fall below 30% health, a version of yourself enters your timeline and heals them. Your alternate self continues healing for 8 sec before returning to their timeline.
May only occur once every 60 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Time of Need is built from 2 client effects, applied in this order:
- Effect 1 is Area Aura (Raid) (effect type 65). It applies aura type 468. Its base value is 30. Its area radius is 25 yards. It triggers Time of Need.
- Effect 2 is Dummy (effect type 3). Its base value is 60.
What it does
Time of Need is an Arcane spell with an instant cast, no range (it targets the caster) and a 2 min cooldown. When cast it applies an aura to the raid in a 25 yard radius. It also casts Time of Need (record #368435).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 2 min |
| Global cooldown | None |
| Effect #1 | Area Aura (Raid) (65) Aura type id 468 Value: 30 Misc value: 1 Radius: 25 yards Trigger spell: Time of Need |
| Effect #2 | Dummy (3) Value: 60 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Time of Need appears in: 2 talents.
Talents
- Time of Need for Evoker (Devastation, Preservation)Talent
- Time of Need for Evoker (Devastation, Preservation, Augmentation)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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