Tooltip
Oshir pins his prey to the ground and rends them furiously, inflicting 11 Physical damage every 1 sec for 20 sec.
How it works
Time to Feed is built from 3 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Feeding Frenzy.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 26.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 11 per tick. It ticks every 1 sec, 20 times over the full 20 sec (220 base in total).
What it does
Time to Feed is a spell with an instant cast, a range of 100 yards and effects that last 20 sec. When cast it applies an aura and applies an aura every 1 sec. It also casts Feeding Frenzy.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Trigger Spell (64) Trigger spell: Feeding Frenzy |
| Effect #2 | Apply Aura (6) Aura type id 26 |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 11 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Time to Feed appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Oshir in Iron Docks
Encounter creatures: OshirDungeon boss ability
Spells that cast it
- Time to FeedTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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