How it works
Timeways is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 139. Its base value is 2.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 326.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Timeways is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 139 Value: 2 Misc value: 1066 |
| Effect #2 | Apply Aura (6) Aura type id 326 Misc value: 1390 |
| Effect #3 | Apply Aura (6) Aura type id 260 Misc value: 2130, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.