Tooltip
Fills the target with ancient power, granting 45% melee and spell haste.
How it works
Titanic Empowerment is built from 6 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 70.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 138. Its base value is 45.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 65. Its base value is 45.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 45.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 45.
- Effect 6 is Apply Aura (effect type 6). It applies aura type 293. Its base value is 100.
What it does
Titanic Empowerment is a Physical, Holy, Fire, Nature, Frost, Shadow and Arcane spell with an instant cast, a range of 30 yards and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical, Holy, Fire, Nature, Frost, Shadow, Arcane |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 61 Value: 70 |
| Effect #2 | Apply Aura (6) Aura type id 138 Value: 45 |
| Effect #3 | Apply Aura (6) Aura type id 65 Value: 45 |
| Effect #4 | Apply Aura (6) Aura type id 79 Value: 45 |
| Effect #5 | Apply Aura (6) Aura type id 87 Value: 45 |
| Effect #6 | Apply Aura (6) Aura type id 293 Value: 100 Misc value: 2212, 10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.