Spell
Titanstrike
Physical
Physical spell.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Titanstrike is built from 2 client effects, applied in this order:
- Effect 1 is Jump to Destination (effect type 42). It triggers Titanstrike.
- Effect 2 is Trigger Spell (effect type 64). It triggers Titanstrike.
What it does
Titanstrike is a spell with an instant cast, a range of 100 yards and a 1.5 sec cooldown. When cast it makes the caster jump to a location. It also casts Titanstrike (record #212010) and Titanstrike (record #212011).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Cooldown | 1.5 sec |
| Global cooldown | None |
| Effect #1 | Jump to Destination (42) Trigger spell: Titanstrike |
| Effect #2 | Trigger Spell (64) Trigger spell: Titanstrike |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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