How it works
It does not trigger the global cooldown, so it can be used between other casts.
Torment is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Dummy (effect type 3). Its area radius is 200 yards.
- Effect 3 is Dummy (effect type 3). Its area radius is 200 yards.
- Effect 4 is Trigger Spell (effect type 64). It triggers Torment.
What it does
Torment is a spell with an instant cast, an unlimited range, a 12 sec cooldown and effects that last 1 sec. When cast it applies an aura. It also casts Torment (record #354488).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Cooldown | 12 sec |
| Global cooldown | None |
| Duration | 1 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Dummy (3) Radius: 200 yards |
| Effect #3 | Dummy (3) Radius: 200 yards |
| Effect #4 | Trigger Spell (64) Misc value: 750 Trigger spell: Torment |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.