Tooltip
The inquisitor's torment builds to a fever pitch, inflicting Shadow damage every 1 sec and increasing damage taken from the inquisitor's other abilities by 500% for 2 min.
How it works
Tormented is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6 per tick. It ticks every 1 sec, 120 times over the full 2 min (720 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 293. Its base value is 6.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 500.
What it does
Tormented is a Shadow spell with an instant cast, a range of 50 yards and effects that last 2 min. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Duration | 2 min |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 6 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 293 Value: 6 Misc value: 1852, 20 |
| Effect #3 | Apply Aura (6) Aura type id 255 Value: 500 Misc value: 33 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.