Tooltip
Deals Nature damage to all nearby enemies, knocking them back.
How it works
Tornado is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 41. Its area radius is 3 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 50. Its area radius is 3 yards.
What it does
Tornado is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 41) in a 3 yard radius and has a Knock Back effect in a 3 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 41 Radius: 3 yards |
| Effect #2 | Knock Back (98) Value: 50 Misc value: 25 Radius: 3 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Tornado appears in: 1 spell that casts it.
Spells that cast it
- TornadoTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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