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Touch of Doom

Spell

Touch of Doom

Shadow

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Instant castSelf Only

Inflicts up to 44.0727 Shadow damage to all allies after 8 sec.

Touch of Doom

Tooltip

Inflicts up to 44.0727 Shadow damage to all allies after 8 sec. Allies farther from the detonation take less damage. The explosion also forms a Doom Well at the feet of the afflicted player.

How it works

Touch of Doom is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 44.0727. Its area radius is 500 yards.
  2. Effect 2 is Dummy (effect type 3).

What it does

Touch of Doom is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage (base value 44.0727) in a 500 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 44.0727
Radius: 500 yards
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Touch of Doom appears in: 1 boss encounter and 2 spells that cast it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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