Tooltip
Fires a bolt of toxic material at the target, inflicting 15 Nature damage and additional 15 Nature damage every 2 sec for 8 sec.
How it works
Its dispel type is client id 4. Its aura procs every time its trigger condition is met.
Toxic Bolt is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 15 per tick. It ticks every 2 sec, 4 times over the full 8 sec (60 base in total).
What it does
Toxic Bolt is a Nature spell with a 2 sec cast, a range of 40 yards and effects that last 8 sec. When cast it deals Nature damage (base value 15) and applies an aura every 2 sec. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Duration | 8 sec |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | School Damage (2) Value: 15 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 15 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.