Tooltip
Inflicts 30 Nature damage to players within 7 yards every 1 sec and reduces their movement speed by 25%.
How it works
Its aura procs every time its trigger condition is met.
Toxic Regurgitation is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 30 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -25. It applies the snared mechanic.
- Effect 3 is Dummy (effect type 3). Its base value is 7.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Toxic Regurgitation is a Nature spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec, applies an aura with the snared mechanic and applies an aura. The client files the whole spell under the snared mechanic. It stacks up to 4 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Mechanic | Snared |
| Proc chance | Always |
| Max stacks | 4 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 30 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -25 Mechanic: Snared |
| Effect #3 | Dummy (3) Value: 7 |
| Effect #4 | Apply Aura (6) Aura type id 260 Misc value: 1634, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Toxic Regurgitation at Wowhead (opens Wowhead in a new tab)