Tooltip
Inflicts increasing Physical damage to enemies.
How it works
Its aura procs every time its trigger condition is met.
Trample is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 200. It applies the infected mechanic. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 50. It applies the infected mechanic. Its area radius is 8 yards.
What it does
Trample is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 1.5 sec. When cast it deals Physical damage (base value 200) with the infected mechanic in an 8 yard radius and applies an aura with the infected mechanic in an 8 yard radius. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1.5 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | School Damage (2) Value: 200 Mechanic: Infected Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 50 Misc value: 22 Mechanic: Infected Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Trample appears in: 1 spell that casts it.
Spells that cast it
- TrampleTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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