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Trample

Spell

Trample

Physical

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Instant castSelf Only

Inflicts increasing Physical damage to enemies.

Trample

Tooltip

Inflicts increasing Physical damage to enemies.

How it works

Its aura procs every time its trigger condition is met.

Trample is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 200. It applies the infected mechanic. Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 50. It applies the infected mechanic. Its area radius is 8 yards.

What it does

Trample is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 1.5 sec. When cast it deals Physical damage (base value 200) with the infected mechanic in an 8 yard radius and applies an aura with the infected mechanic in an 8 yard radius. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration1.5 sec
Proc chanceAlways
Max stacks10
Effect #1School Damage (2)
Value: 200
Mechanic: Infected
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 255
Value: 50
Misc value: 22
Mechanic: Infected
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Trample appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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