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Trap: Void Sphere

Spell

Trap: Void Sphere

Physical

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Instant cast8 sec cooldownSelf Only

Cast Time: 2.5 seconds.

Trap: Void Sphere

Tooltip

Cast Time: 2.5 seconds.
Trap Cooldown: 8 seconds.
Can be cast while moving.

Creates a Void Sphere that persists for 30 sec. The sphere behaves differently for Hiders and Seekers.

Hiders who make contact with the sphere are propelled forwards.

Seekers who make contact with the sphere are repelled backwards.

Don't worry--the cold emptiness of the void lasts for but a moment. Soon, your guts will be be wrenched in one direction or another, and it will all be over before you know it.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Trap: Void Sphere is built from 2 client effects, applied in this order:

  1. Effect 1 is Create Area Effect (effect type 179). Its area radius is 5 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Trap: Void Sphere is a spell with an instant cast, no range (it targets the caster), an 8 sec cooldown and effects that last 30 sec. When cast it has a Create Area Effect effect in a 5 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown8 sec
Global cooldownNone
Duration30 sec
Effect #1Create Area Effect (179)
Misc value: 39917
Radius: 5 yards
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Trap: Void Sphere appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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