Tooltip
Pummels the target, inflicting 100% weapon damage and causing them to take 5% additional damage for 5 sec.
Also causes the target to bleed, inflicting 0.582973 Physical damage every 2 sec.
How it works
Its aura procs every time its trigger condition is met.
Traumatic Strike is built from 3 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 5.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 0.583 per tick. It applies the bleeding mechanic. It ticks every 2 sec.
What it does
Traumatic Strike is a Physical spell with an instant cast, a range of 5 yards and effects that last 5 sec. When cast it deals a percentage of weapon damage (base value 100), applies an aura and applies an aura with the bleeding mechanic every 2 sec. It stacks up to 15 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 5 sec |
| Proc chance | Always |
| Max stacks | 15 |
| Effect #1 | Weapon % Damage (31) Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 5 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 0.583 Mechanic: Bleeding Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.