Tooltip
Nearby pools of Quicksand combined to form a proportionately larger size pool. Living Sand risen from these pools have their health and all damage done increased by 125%.
How it works
Its aura procs every time its trigger condition is met.
Treacherous Ground is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 125.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 133. Its base value is 125.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec.
What it does
Treacherous Ground is a spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 1 sec. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 125 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 133 Value: 125 |
| Effect #3 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.