Tooltip
Atonement duration increased by 10 sec.
Smite, Penance, Mind Blast, and Void Blast have 10% reduced cast time when you have Atonement on 3 or more allies.
How it works
Trinity is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -10.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -10.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -10.
What it does
Trinity is a Holy spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: -10 Misc value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: -10 Misc value: 21 |
| Effect #3 | Apply Aura (6) Aura type id 108 Value: -10 Misc value: 1 |
| Effect #4 | Apply Aura (6) Aura type id 108 Value: -10 Misc value: 19 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.