Tooltip
Rav'i shoots globs of venom at 3 enemies that each inflict 12 Nature damage and an additional 4.25 Nature damage to enemies within yd every 1 sec for 10 sec.
How it works
Its aura procs every time its trigger condition is met.
Triple Shot is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 10 times over the full 10 sec.
What it does
Triple Shot is a Nature spell with an instant cast, a range of 100 yards and effects that last 10 sec. When cast it deals Nature damage (base value 12) and applies an aura every 1 sec. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | School Damage (2) Value: 12 |
| Effect #2 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Triple Shot appears in: 1 boss encounter.
Boss encounters
- Rav'i in Altar of Fangs
Encounter creatures: Rav'iDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Triple Shot at Wowhead (opens Wowhead in a new tab)