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Triple Shot

Spell

Triple Shot

Nature

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Instant castVision Range (AOI)

Rav'i shoots globs of venom at 3 enemies that each inflict 12 Nature damage and an additional 4.25 Nature damage to enemies within yd every 1 sec for 10 sec.

Triple Shot

Tooltip

Rav'i shoots globs of venom at 3 enemies that each inflict 12 Nature damage and an additional 4.25 Nature damage to enemies within yd every 1 sec for 10 sec.

How it works

Its aura procs every time its trigger condition is met.

Triple Shot is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 12.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 10 times over the full 10 sec.

What it does

Triple Shot is a Nature spell with an instant cast, a range of 100 yards and effects that last 10 sec. When cast it deals Nature damage (base value 12) and applies an aura every 1 sec. It stacks up to 3 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration10 sec
Proc chanceAlways
Max stacks3
Effect #1School Damage (2)
Value: 12
Effect #2Apply Aura (6)
Aura type id 226
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Triple Shot appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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