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Triplicate

Spell

Triplicate

Physical

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2.5 secSelf Only

At the start of the encounter and upon reaching 50% remaining health Gemullus self replicates, creating 2 clones of itself.

Triplicate

Tooltip

At the start of the encounter and upon reaching 50% remaining health Gemullus self replicates, creating 2 clones of itself.

How it works

Triplicate is built from 6 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its base value is 2.
  2. Effect 2 is Dummy (effect type 3). Its base value is 90.
  3. Effect 3 is Dummy (effect type 3). Its base value is 50.
  4. Effect 4 is Dummy (effect type 3). Its base value is 60.
  5. Effect 5 is Dummy (effect type 3). Its base value is 30.
  6. Effect 6 is effect type 226, which the datamine does not name.

What it does

Triplicate is a spell with a 2.5 sec cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2.5 sec
Effect #1Dummy (3)
Value: 2
Effect #2Dummy (3)
Value: 90
Effect #3Dummy (3)
Value: 50
Effect #4Dummy (3)
Value: 60
Effect #5Dummy (3)
Value: 30
Effect #6Effect 226
Misc value: 333682

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Triplicate appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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