Tooltip
Creates a water tornado at the target's feet. Colliding with a tornado stuns players, inflicting 8 Frost damage every 1 sec for 3 sec and knocks them up into the air.
How it works
Turbulent Waters is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8 per tick. It ticks every 1 sec, 3 times over the full 3 sec (24 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Turbulent Waters is a Frost spell with an instant cast, a range of 30 yards and effects that last 3 sec. When cast it applies an aura every 1 sec and applies an aura. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 3 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 8 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 12 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.