How it works
Twilight Rift is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 1254427 per tick. It ticks every 1.5 sec.
- Effect 2 is Dummy (effect type 3). Its base value is 1254428.
What it does
Twilight Rift is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 1.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 23 Value: 1254427 Period: every 1.5 sec |
| Effect #2 | Dummy (3) Value: 1254428 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.