Tooltip
Void magic binds the Sentinel to existence, preventing it from dying.
How it works
Umbral Tether is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 237.
What it does
Umbral Tether is a Shadow spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 237 Misc value: 3871 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Umbral Tether appears in: 1 boss encounter.
Boss encounters
- Crown of the Cosmos in The Voidspire
Journal section: Stage One: The Voidspire > Undying Sentinels > Demiar; Stage One: The Voidspire > Undying Sentinels > Morium; Stage One: The Voidspire > Undying Sentinels > Vorelus
Encounter creatures: Alleria Windrunner, Vorelus, Demiar, MoriumRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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