Spell
Unbound Flame
Physical
When Dragonrage ends, Rising Fury persists for 4 sec per stack, and Dragonrage becomes Unbound Flame.
Tooltip
When Dragonrage ends, Rising Fury persists for 4 sec per stack, and Dragonrage becomes Unbound Flame.
Exhale destructive flame, critically striking for Fire damage to your target and nearby enemies, reduced beyond targets.
Causes 1 Essence Bursts.
How it works
Its aura procs every time its trigger condition is met. The aura is spent after 1 procs. It can proc at most once every 0.5 sec.
Unbound Flame is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 332. Its base value is 1292321.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 408. Its base value is 1. It triggers Dragonrage.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 408. Its base value is 1. It triggers Unbound Flame.
- Effect 4 is Trigger Spell (effect type 64). It triggers Unbound Flame.
What it does
Unbound Flame is a spell with an instant cast, no range (it targets the caster) and effects that last 1 min. When cast it applies an aura. It also casts Dragonrage, Unbound Flame (record #1292321) and Unbound Flame (record #1292325). It stacks up to 4 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 min |
| Proc chance | Always |
| Proc charges | 1 |
| Proc cooldown | 0.5 sec |
| Max stacks | 4 |
| Effect #1 | Apply Aura (6) Aura type id 332 Value: 1292321 Misc value: 375087 |
| Effect #2 | Apply Aura (6) Aura type id 408 Value: 1 Trigger spell: Dragonrage |
| Effect #3 | Apply Aura (6) Aura type id 408 Value: 1 Trigger spell: Unbound Flame |
| Effect #4 | Trigger Spell (64) Misc value: 10 Trigger spell: Unbound Flame |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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