Tooltip
Your damage over time effects deal 10% increased damage.
This effect is increased by 50% on targets below 20% health.
How it works
Unnatural Causes is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 50.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 20.
What it does
Unnatural Causes is a Nature spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 50 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Unnatural Causes appears in: 2 talents.
Talents
- Unnatural Causes for Hunter (Beast Mastery, Marksmanship, Survival)Talent
- Unnatural Causes (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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