Tooltip
Releases a strange howl, inflicting Shadow damage and causing enemies to flee in fear for 4 sec.
How it works
Its dispel type is client id 1.
Unnerving Howl is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 7. Its base value is 1. It applies the fleeing mechanic. Its area radius is 10 yards.
What it does
Unnerving Howl is a Shadow spell with a 2.5 sec cast, no range (it targets the caster) and effects that last 4 sec. When cast it deals a percentage of weapon damage (base value 100) in a 10 yard radius and applies an aura with the fleeing mechanic in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 2.5 sec |
| Duration | 4 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Weapon % Damage (31) Value: 100 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 7 Value: 1 Mechanic: Fleeing Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.