How it works
Unravel Self is built from 3 client effects, applied in this order:
- Effect 1 is effect type 254, which the datamine does not name. It triggers Unravel Self.
- Effect 2 is Trigger Missile (effect type 32). It triggers Unravel Self.
- Effect 3 is Summon (effect type 28).
What it does
Unravel Self is a spell with an instant cast, a range of 100 yards and effects that last 5.2 sec. When cast it launches a missile and summons a creature. It also casts Unravel Self (record #359885) and Unravel Self (record #359827).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 5.2 sec |
| Effect #1 | Effect 254 Misc value: 622 Trigger spell: Unravel Self |
| Effect #2 | Trigger Missile (32) Trigger spell: Unravel Self |
| Effect #3 | Summon (28) Misc value: 181579, 64 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.