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Unravel Self

Spell

Unravel Self

Physical

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Instant castVision Range (AOI)

Physical spell.

Unravel Self

How it works

Unravel Self is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 254, which the datamine does not name. It triggers Unravel Self.
  2. Effect 2 is Trigger Missile (effect type 32). It triggers Unravel Self.
  3. Effect 3 is Summon (effect type 28).

What it does

Unravel Self is a spell with an instant cast, a range of 100 yards and effects that last 5.2 sec. When cast it launches a missile and summons a creature. It also casts Unravel Self (record #359885) and Unravel Self (record #359827).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration5.2 sec
Effect #1Effect 254
Misc value: 622
Trigger spell: Unravel Self
Effect #2Trigger Missile (32)
Trigger spell: Unravel Self
Effect #3Summon (28)
Misc value: 181579, 64

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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