Tooltip
Afflicts the target with 5.4 Shadow damage over 8 sec. You may afflict a target with up to 5 Unstable Afflictions at once.
You deal 10% increased damage to targets affected by your Unstable Affliction.
If dispelled, deals 5.4 damage to the dispeller and silences them for 4 sec.
How it works
Each cast of Unstable Affliction costs 10 Soul Shards. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Unstable Affliction is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 400.
- Effect 2 is Dummy (effect type 3). Its base value is 5.
- Effect 3 is Dummy (effect type 3). Its base value is 10.
What it does
Unstable Affliction is a Shadow spell with a 1.5 sec cast and a range of 40 yards. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 10 Soul Shards |
| Range | 40 yards (Long Range) |
| Cast time | 1.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | Dummy (3) Value: 400 |
| Effect #2 | Dummy (3) Value: 5 |
| Effect #3 | Dummy (3) Value: 10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.