Tooltip
Carrying the Unstable Core reduces the player's movement speed by 50% and inflicts 1 Cosmic damage every 1 sec.
The Unstable Core can be Detonated when it is near the Vigilant Guardian.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 4.
What it does
Unstable Core is a Holy, Nature, Shadow and Arcane spell with an instant cast and an unlimited range. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 4).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Unstable Core appears in: 1 spell that casts it.
Spells that cast it
- Unstable CoreTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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