Tooltip
The Voidstone Monstrosity unleashes upon 2 nearby players inflicting 4 Shadow damage and an additional 2 Shadow damage every 1 sec for 15 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Unstable Corruption is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2 per tick. It ticks every 1 sec, 15 times over the full 15 sec (30 base in total).
- Effect 2 is Dummy (effect type 3). Its base value is 2.
- Effect 3 is School Damage (effect type 2). Its base value is 4.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 20.
What it does
Unstable Corruption is a Shadow spell with an instant cast, a range of 300 yards and effects that last 15 sec. When cast it applies an aura every 1 sec, deals Shadow damage (base value 4) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 15 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 2 Period: every 1 sec |
| Effect #2 | Dummy (3) Value: 2 |
| Effect #3 | School Damage (2) Value: 4 |
| Effect #4 | Apply Aura (6) Aura type id 61 Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.