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Unstable Explosion

Spell

Unstable Explosion

Fire

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Instant castSelf Only

Unstable Goods explode if dropped, or if they're not delivered within 30 sec.

Unstable Explosion

Tooltip

Unstable Goods explode if dropped, or if they're not delivered within 30 sec.

Inflicts 24 Fire damage to all players, plus an additional 4 Fire damage every 1 sec for 12 sec.

How it works

Unstable Explosion is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 24. Its area radius is 100 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. Its area radius is 100 yards. It ticks every 1 sec, 12 times over the full 12 sec (48 base in total).

What it does

Unstable Explosion is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 12 sec. When cast it deals Fire damage (base value 24) in a 100 yard radius and applies an aura in a 100 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
Duration12 sec
Effect #1School Damage (2)
Value: 24
Radius: 100 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 4
Radius: 100 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Unstable Explosion appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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