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Unstable Mana

Spell

Unstable Mana

Arcane

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2.5 sec3 sec cooldownSelf Only

Advisor Vandros brands a player with unstable energy that marks their current location every 0.5 sec for 8 sec.

Unstable Mana

Tooltip

Advisor Vandros brands a player with unstable energy that marks their current location every 0.5 sec for 8 sec. After 1.5 sec, the marked location explodes inflicting 39.1829 Arcane damage to all players.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Unstable Mana is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 100 yards. It ticks every 0.5 sec, 16 times over the full 8 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 25. Its area radius is 100 yards.

What it does

Unstable Mana is an Arcane spell with a 2.5 sec cast, no range (it targets the caster), a 3 sec cooldown and effects that last 8 sec. When cast it applies an aura in a 100 yard radius every 0.5 sec and applies an aura in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
RangeSelf Only
Cast time2.5 sec
Cooldown3 sec
Global cooldownNone
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 226
Radius: 100 yards
Period: every 0.5 sec
Effect #2Apply Aura (6)
Aura type id 61
Value: 25
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Unstable Mana appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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