How it works
Unstable Matter is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 1.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 18. Its base value is 10000.
What it does
Unstable Matter is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 69 Value: 1 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 18 Value: 10000 Misc value: 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.